escape condition, a indie fps time travel game built in unreal engine 4 (Cyberpunk variation)
Escape Condition = Time travel * philosophy


I’m Steve Broome, the designer and creator of Escape Condition™, an upcoming FPS game for PC built in Unreal Engine 4.

The game is currently being prototyped, you can follow my devlog here or on YouTube. The plan in time is to use any funds generated by the game to hire artists and an engineer to flesh out the prototype.

Heavily focusing on philosophy, your goal in Escape Condition will be to navigate the fallouts of your decision-making as you complete time-travelling missions to stomp out an evil virus infecting not only humanity, and the planet.

african american black black game dev concept art cyberpunk first-person shooter first person shooter firstpersonshooter fps game art game design game dev gameplay gamers gaming Indie Game PC Game pcgame pc gaming rpg scifi shooter solodev steam time travel timetravel ue4 unreal engine unreal engine 4 video game video games

Talk to you soon!

Steve B


One response

Leave a Reply

Your email address will not be published. Required fields are marked *