escape condition, a indie fps time travel game built in unreal engine 4 (Cyberpunk variation)
Escape Condition = Time travel * philosophy

Hi,

I’m Steve Broome, the designer and creator of Escape Condition™, an upcoming FPS game for PC built in Unreal Engine 4.

The game is currently being prototyped, you can follow my devlog here or on YouTube. The plan in time is to use any funds generated by the game to hire artists and an engineer to flesh out the prototype.

Heavily focusing on philosophy, your goal in Escape Condition will be to navigate the fallouts of your decision-making as you complete time-travelling missions to stomp out an evil virus infecting not only humanity, and the planet.

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Talk to you soon!

Steve B

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